package domain.weapon;

import images.GameImagesMap;
import images.Images;

import components.Shape;
import components.SquareShape;

public class DynamiteProjectile extends Projectile {

	public DynamiteProjectile(int dir, double x,
			double y) {
		super(dir,7, 20, x, y, new Explosion(150, 200, 200, 0, 0), 0, 0, 250);
		this.setAppearance(GameImagesMap.getImage("dynamite-p"));
	}

	
	public Shape defineShape() {
		return new SquareShape(this);
	}
}
